-
```
What steps will reproduce the problem?
1. Boot into android
2. test responsiveness and then put in sleep mode
3. wake up from sleep mode and check responsiveness
What is the expected output? What…
-
```
package com.libtest.gdxlib;
import com.badlogic.gdx.backends.android.AndroidApplication;
import android.os.Bundle;
import com.libtest.gdxlib.SuperLibtestMain;
public class SuperLibtestMainActivi…
-
```
When building libgdx in android 2.2 SDK to support SD card installation as
mentioned in http://developer.android.com/guide/appendix/install-location.html,
libgdx breaks(crash) on devices running…
-
```
What steps will reproduce the problem?
---------------------------------------
1. Install ModelLoaderAdapters from Eclipse
2. Select one of the models
3. The AR view starts - click the icon on top…
-
```
According to http://code.google.com/p/libgdx/wiki/ApplicationLogging
it should have used Logcat for Android
Logs show:
I/System.out( 491): MyGame: Detected Android application
I/System.out( 491…
-
```
Hi,
Seeing the discussion here:
http://www.badlogicgames.com/forum/viewtopic.php?f=17&t=3131&start=30
Can FBOs be modified to use TextureRegion instead of Texture?
Currently on Android, FBO re…
-
```
When we use a latest nighties .
libgdx-nightly-latest.zip
......
and My Android Sdk version:- mean testing version is 2.3
and Jdk 1.6.31 use
OS:- Window 7,64 bit
But why give a message forcely cl…
-
```
What steps will reproduce the problem?
1. I download and import in my eclipse the gdx-helloworld-0.8.zip
2. If i use new World() i obtain this error: java.lang.UnsatisfiedLinkError:
newWorld
```…
-
FCS output:
```
Loading default tasks for ToolsVersion: 12.0 from /Library/Frameworks/Mono.framework/Versions/4.0.1/lib/mono/xbuild/12.0/bin/Microsoft.Common.tasks
/Users/dave/Projects/andy-test/andy…
-
After update the materialDrawer to the 1.0.2 version, I get the following message:
Error:Execution failed for task ':app:dexDebug'.
> com.android.ide.common.internal.LoggedErrorException: Failed to …