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I am having a hard time with it.. Using OpenGL4 - Thank you
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##### Description of the problem
Adding `ENVMAP_TYPE_CUBE_UV` in physical-based material or the property `envMap` is a PREM affect significantly the light calculation in material, e.g:
```javascri…
sunag updated
5 years ago
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Hi,
I am currently graduated from high school and have a communication device to speak. I would like go on to post-secondary to learn computer science. Unfortunately, I need an aide to help me. Ex…
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### Description
On my pixel 2 Chrome browser, after exiting scene viewer and returned to the website, the model would shift downward from center position.
#### Live Demo
https://googlewe…
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Now I'm gonna develop my model structure.
So This issue will include all of my thoughts about it.
As a game engine, I'd like to provide a feature to load various 3D object files, such as obj, stl,…
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https://learnopengl.com/code_viewer.php?code=in-practice/text_rendering
Where is the "Shader.h"
and shader.Program?
why you use glew not glad?
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The second picture shows what it should be, but the first picture is what it looks now.
![screenshot from 2018-12-13 17-41-26](https://user-images.githubusercontent.com/9303232/49929832-5d951600-fefe…
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Hey,
Can you confirm luminance does not yet support instanced attributes? I see no use of VertexAttribDivisor in the code.
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I guess you intended the `nrSamples` to be an int https://github.com/JoeyDeVries/LearnOpenGL/blob/master/src/6.pbr/2.1.2.ibl_irradiance/2.1.2.irradiance_convolution.fs#L40 ?
I'm wondering why you …
roxlu updated
6 years ago
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This is a brilliant cross-platform rendering library, but I don't know how to use it, even just draw a image pixel data. I know it's pretty easy using sdl2.
I guess if I have the knowledge of OpenG…