-
The function IsAgnosticToSignednessOfOperand of
TransformationReplaceIdWithSynonym returns true when the given
opcode is agnostic to the signedness of the operand at the
given index.
The functio…
-
```
What steps will reproduce the problem?
1: Run Nulldc
2: Load Spawn in the Demon Hand
What is the expected output? What do you see instead?
Actually, you should see the game past the VMU Screen,…
-
```
What steps will reproduce the problem?
1: Run Nulldc
2: Load Spawn in the Demon Hand
What is the expected output? What do you see instead?
Actually, you should see the game past the VMU Screen,…
-
```
What steps will reproduce the problem?
1: Run Nulldc
2: Load Spawn in the Demon Hand
What is the expected output? What do you see instead?
Actually, you should see the game past the VMU Screen,…
-
-
Having a 24 bit architecture, with 8 bits (higher byte) for opcode representation, there is a total of 256 possible opcodes, but the way we are representing instructions (same opcode for all related i…
-
Hi, I'm trying to write an automated entityFramework implementation schema builder on GraphQL.Net.
And I'm generating the Args Type dynamically with System.Reflection.Emit namespace methods.
Ev…
-
### Source/destination types
```csharp
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Reflection.Emit;
namespace newtonsoft
{
…
-
```
What steps will reproduce the problem?
1: Run Nulldc
2: Load Spawn in the Demon Hand
What is the expected output? What do you see instead?
Actually, you should see the game past the VMU Screen,…
-
The background is in the RocketChip, we need metadatas for instruction decoding, rather than instruction name and bitpat only. For downstreams like us, which need to parse instruction metadata from ri…