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Godot engine problems that impact Thrive:
- [ ] https://github.com/godotengine/godot/issues/56340
- [ ] https://github.com/godotengine/godot/issues/56341
- [x] ~~https://github.com/godotengine/go…
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I am running the latest version of Unity3D editor on Ubuntu 16.04. If I preview the game in the editor, I see your custom mouse cursor and a blue background, and that's all. I also tried exporting the…
popey updated
2 years ago
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After updating from 2018.3.12 to 2019.2.11 the Composite Collider 2D, when used with the Tilemap Collider, no longer generates straight lines between points, breaking collisions in our project. This m…
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## Project Abstract
This document proposes a computer application of a 2D platformer game. This game is open source, and allows users to play the game in 2D similar to Super Mario. Although this game…
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## Feature Summary:
The UI text resolution should scale properly with the display resolution
### Is your proposal related to a problem?
As of right now, all texts in the game are locked…
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### Is your feature request related to a problem?
It is very difficult to make isometrics using assets like this in GameMaker [opengameart.org/content/isometric-64x64-outside-tileset](https://open…
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readme.md gibberish in release file (not source code)
![image](https://user-images.githubusercontent.com/29478722/126897241-6860c680-e67c-46e2-af84-6e9d33ebb3ed.png)
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Is interesting integrate with flutter
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**Describe the project you are working on:**
[Noisy space shootybang](https://twitter.com/hmans/status/1271542655307132929). ;-)
**Describe the problem or limitation you are having in your project…
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Great codes. I have a brick breaker game and want particle on place where ball hits the brick.
From Main class:
```
//collision to bricks
for (int y = 0; y < Brick_Pattern[currentLevel].length; y+…