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### SuperTux Version
v0.6.3-1256-gbbf318bf7
### System Information
macOS 64-Bit
### Expected Behavior
I can't jump!
### Actual Behavior
Bouncy coil is missing (Serano's Islands)
### Steps To R…
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SAVAGE: The Shard of Gosen
NOTE: IF YOU'RE SUBMITTING A REPORT FOR A GAMING HAVING ISSUES, PLEASE PERFORM A RUN WITH DEBUG MODE ON AND POST THE RELATED LOG FILE HERE!
# Game summary
A 2D act…
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Support DWG import
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**Describe the bug**
In Platformer scenes, if the player stays still and an enemy collides, the collision event is triggered. However, if you change the scene type to "Top Down 2D", the collision onl…
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How do we wanna handle abstracting the platform layer, engine, and game from each other? Obviously they all need to talk to each other but how do we go about preventing coupling. Ideally maybe they al…
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Hi, as part of a student games dev project, I'm looking for a linux solution which will remove everything but a face from the image, leaving only the face, and transparent alpha channel ideally.
C…
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Man, first, this is a nice project.
This can be called a complete engine (with a basic 2d engine features)?
I want know too if it run on iOS/Android.
Thanks.
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Hi openAI team,
I would like to contribute to rllab and have just found this open issue here from the fall https://github.com/openai/rllab/issues/47 Is there an updated TODO list?
Also, I have wr…
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I came across this playing the excellent MS-DOS Game collection at the Internet Archive, great work! I was confused by the games there putting, e.g. "DOSBox SVN, CPU speed: 3000 cycles, Frameskip 0, P…
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### Tested versions
Reproducibe in:
- v4.2.2.stable.official [15073afe3]
- v4.3.beta2.mono.official [b75f0485b]
### System information
Godot v4.3.beta2.mono - Windows 10.0.22631 - Vulkan (F…