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# A Short Guide to Localization on Apple Platforms • Andy Ibanez
[https://www.andyibanez.com/posts/a-short-guide-localization-apple-platforms/](https://www.andyibanez.com/posts/a-short-guide-locali…
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Hi there! I saw that there's a milestone for 5.0, so I wanted to throw this on the pile if this is the proper way to do it.
In #18826, @chrisballinger and I retooled a lot of the build pipeline for…
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# "Modern Concurrency on Apple Platforms" Book Now Available • Andy Ibanez
[https://www.andyibanez.com/posts/modern-concurrency-apple-platforms-now-available/](https://www.andyibanez.com/posts/mode…
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I have a iMac 27" that can only support macOS 10.15.7. It supported .NET 8 perfectly fine.
However today, while trying to install the .NET 9 SDK I receive an error stating that I need macOS 12 or l…
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### Use case
This is a follow-up of closed #97894.
iOS and macOS platforms support [AccessibilityHeadingLevel](https://developer.apple.com/documentation/swiftui/accessibilityheadinglevel) which is…
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aarch64 supports data-independent timing https://developer.arm.com/documentation/ddi0595/2020-12/AArch64-Registers/DIT--Data-Independent-Timing, which is also available on Apple silicon https://develo…
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Unity, Xamarin and Mono users suffers from a historic problem with platform detection. This patch introduces definitions for all the existing platforms that .NET supports beyond .NET Core via Unity an…
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### Tested versions
- Reproducible in 4.3. Introduced with commit [07313a08f41146e30005acfa784bdf005d23750b](https://github.com/godotengine/godot/commit/07313a08f41146e30005acfa784bdf005d23750b)
…
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After https://github.com/bazelbuild/rules_rust/pull/2877 (https://github.com/bazelbuild/rules_rust/commit/350d249ca2c976f92c96d63e4f89f9cf00965188) was merged, we've started seeing an error in our com…
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### Description
When attempting to compile the latest branch of Swift Foundation (https://github.com/swiftlang/swift-foundation/) using the swift.org release of Swift 6.0.1 on MacOS, the compiler cra…