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Module V5.1.0a836
Vassal V3.7.14
Scenario 001 Rolica (French First Position) - 17 August 1808
Infantry Forward Leader causes invalid movement condition on target unit
[IFL stops unit.zip](…
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### Environment
15:48:19,393 INFO [megamek.MegaMek] {main}
megamek.MegaMek.initializeLogging(MegaMek.java:143) - Starting MegaMek v0.50.0-SNAPSHOT
Build Date: 2024-07-27T01:16:03.359732465
…
Tzahr updated
2 months ago
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Version info:
```txt
Artillery: 2.0.12
Node.js: v22.1.0
OS: darwin
```
Running this command:
```
DEBUG=http* artillery run init.yaml --solo
```
I expected to see this happen:
JSON body has `"name…
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Version info:
```
Artillery: 2.0.12
Node.js: v16.19.1
OS: win32
```
Running this command:
```
artillery run-fargate login/login.yml --region eu-west-1 --count 2 --record --key XXX…
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Issue: Cannot find module run-fargate.js on a Multiple Scenario specs. **Note:** If I keep the config and scenario in one file, it works.
Am I giving a wrong execution command?
**_Followed_**: …
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I noticed that I was getting inconsistent values in my reports.
Most notably the report reporting that more VU's completed that created
Version info:
```
___ __ _ ____
___…
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Request for a module/method of indicating AI artillery fire location to enable players producing effective counter battery.
Ewett updated
4 hours ago
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### Bug Description
I am Using Artillery Genius (not pro edition)
If BL-Touch is on, the movement in X axe with more then 210mm is wrong because the Z axe will move up/down (TMC2100 / TMC2209) too…
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Hi @hassy 👋🏼
During our tests using Artillery, we noticed that reported metrics (i.e. req/sec) in `Datadog` are a not matched with those reported by Artillery logs! The numbers displayed in logs a…
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### Description
Goal of this project is to enable better mod support for artillery assets. Currently, we're in [phase 2](https://github.com/the-star/ALiVE.OS/wiki/Artillery-Ammo-Revamp-Roadmap#phase-…