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On documentation page Modules -> UI Nodes is empty.
https://axmolengine.github.io/manual/latest/
Documentation for ui nodes exists only in "classes" section
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- axmol version: latest clone
- devices test on:
- developing environments
- NDK version: r23c
- Xcode version: 14.2+
- Visual Studio:
- VS version: 2022 (17.9+)
- MSVC ve…
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- axmol version:
- devices test on: iPhone/Windows
- developing environments
- NDK version: r23c
- Xcode version: 14.2+
- Visual Studio:
- VS version: 2022 (17.9+)
- MSVC …
rh101 updated
6 months ago
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Cloned the repo (default branch: dev), ran pwsh .\setup.ps1, restarted terminal, then axmol build -p win32 which fails with (which is unzip I think):
Creating library E:/tutorials/AxmolEngine/…
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- axmol version: 2.1.2
- devices test on: MacBook Pro, 16in, 2021, M1 Mac
- developing environments
- Xcode version: 15.2
- cmake version: 3.29.0
Steps to Reproduce:
1. Create an empty A…
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Dear maintainers,
I am an active user of the axmol project, and I’ve noticed that it currently relies on an outdated version of the FlatBuffers library (version 2.0.8). As a developer, I would like…
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We just migrated our 2 projects from Cocos2d-x 3.17.2 to Axmol and wanted to say that this team did a great job, thank you very much 👍.
After completing our migration, we noticed little issues that …
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- axmol version: https://github.com/axmolengine/axmol/commit/2a40fcf50980727e1933a3f591738512c1570b8d
- devices test on: Windows 10
- developing environments
- NDK version: r23c
- Xcode vers…
rh101 updated
8 months ago
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1.
There are currently two branches : `2.1` and `dev` .
Why is `dev` not a default branch , and why is it behind `2.1` ? What is the point of `dev` at all ?
2.
What branch (or chechout ... or re…
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- axmol version: 2.1.1
- devices test on: Windows
- developing environments
- Visual Studio: 2022
Steps to Reproduce:
1. Add in hello world example
````cpp
auto sprite = Sprite::create(…