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Hi! Tried to build on arch linux, but it fails.
What could be the problem?
Output of makepkg command:
```bash
==> Making package: oshu 2.0.0-1 (Wed 05 Sep 2018 06:16:03 PM MSK)
==> Checking…
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Some really old beatmaps don't have that [Colours] section, but the current implementation of the parser won't allow that.
When the beatmap parser detects the Colours section is missing, it should …
fmang updated
6 years ago
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The format of the .osu files is silly, and sometimes I think it might be worth the effort to make a beatmap compiler.
Because compiling a beatmap doesn't require any kind of performance, this could…
fmang updated
6 years ago
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The current parser is naive and may scan a whole binary file until it finds a valid header.
I have seen in practice a few beatmaps with some binary noise before the text header, if my memory is cor…
fmang updated
6 years ago
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First time trying oshu out, maybe it's been broken for a while, but I parse warnings (in attached log) when trying to play the attached beatmap. Only about 1/10th of the notes actually appear in the w…
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Something isn't working with beatmap 1231758. Any ideas?
```java
java.lang.NumberFormatException: For input string: "SliderBorder:BMAPI.Colour"
at sun.misc.FloatingDecimal.readJavaFormatS…
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For issue #44, there needs to be a reference, preferably the official osu! stable game.
Sadly, I cannot run osu! on my computer so it's hard for me to compare what oshu! plays to what it should pla…
fmang updated
6 years ago
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When a Timing Point contains an infinity symbol (∞), the parser throws a syntax error and does not continue. Since osu! uses `float.Parse(string)` on the line split by `','`, it can handle this. NaN m…
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The beatmap tells in the Difficulty section how big the circles should be.
However, the unit is strange. Either we'll try to find out something that gives good enough results, or we'll inspect osu!…
fmang updated
6 years ago
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I got a bit confused when making the parser draft. How to split the actual parsing of, say, a hit object, and its linking into the beatmap structure.
To have a clearer scheme, let's call things lik…
fmang updated
6 years ago