-
This thing has been around since at least Oblivion. It's becoming more important because the xEdit team is thinking about supporting it: https://github.com/TES5Edit/TES5Edit/issues/752
Basically, i…
-
The first time you purchase the Narwhal -- whether or not you modify the ship -- the first time you land, the cockpit becomes invisible and you can't exit the ship. From that point on you can't use th…
-
**Is your feature request related to a problem? Please describe.**
Always when I'm downloading mods with options, often I will have to manually correct the file structure.
It's nothing difficult, bu…
-
![image](https://user-images.githubusercontent.com/55668346/65393217-086b1800-dd4c-11e9-9245-4a69610f8690.png)
![image](https://user-images.githubusercontent.com/55668346/65393226-20429c00-dd4c-11e9-…
CM-SR updated
4 years ago
-
Putting the full game names in there is not going to scale. You can thank Bethesda and their Skyrim rereleases for that.
Consider this tweak, for example:
![image](https://user-images.githubuserco…
-
I've been investigating how decals are drawn in Morrowind with APITrace as we need to know for OpenMW. ~~My understanding is that using APITrace and describing what I saw in plain English so you can i…
-
Hey,
As title said, i can't have a working version of this modlist to work because F4SEVR is not present when trying to launch the game using the original MO2. I suspect something changed today tha…
-
When I add SteveTownsend's niflysharp NuGet package (from a local .nupack file) to my project, the patcher menu is no longer able to load.
The new dependency is the only change to the code: https:/…
-
So I was trying to play Stardew with mo2 and uh too be honest it confusing as hell and I figured that I shouldn't be using it for Stardew but I still wanted to try to see if I could get it working cau…
-
Please see [here](https://github.com/wrye-bash/wrye-bash/wiki/[github]-Reporting-a-bug)
for guidelines on reporting issues. In particular, you must provide the info/steps below:
### Link to the fo…