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**[ UUID ]** 53e8fbb4-35ab-43b1-9c31-9e938bebc9a6
**[ Session Name ]** The Power of WebAssembly
**[ Primary Space ]** Queering MozFest
**[ Secondary Space ]** Youth Zone
**[ Submitter's Name ]** Jay…
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**Is your feature request related to a problem? Please describe.**
I'm always frustrated when i'm trying to see the connections and relations between the cards, dates, actions to take in certain co…
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Hi,
There is some improvments that could make visual scripting a must.
I take Unreal 4 example because it's a good example.
1 ) Nodes quick context search
Instead of selecting nodes in the lo…
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Something strange has happened.
Only yesterday everything worked well (and for many earlier days).
However, today all my projects using VaRest are full of errors and impossible to compile.
![varest…
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**Problem 1**
I can add the "camera2D" functionality in the character, for example, just by attaching a Node to the character.
I also can create a "playerMove" node, for example, and never again r…
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# Hello everyone!
I'm happy to see that you don't miss anything that's going on regarding Entitas. I see you cannot hide anything from the Entitas-Army :)
Due to the issue #411 and the recent disc…
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Visual Script editor is too small. There should be an option to get VS editor (that window with graph and those two lists on left) to another window and fullscreen it.
Because it's not a code it cann…
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Hi, Godot Developers.
First of all I want to thanks to all of you for creating great game engine with very permissive license. Your effort will help many developers and students with tight budget to …
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I could not find any other issue mentioning this, so I suppose most discussion about it happened over IRC.
In #5049 we discussed some things about scripting, and some said the Godot team is consideri…
ghost updated
7 years ago
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**Windows 10 Pro x64 - Godot version: 2.1**
**Issue description** I would like to code with GoDot using something like BluePrints for Unreal:
**Steps to reproduce:** None
**Link to mini…
ghost updated
7 years ago