-
### Description
"traffic_calming=island
"
is reported as "traffic_calming=bump
" in
Polish. It is directly in node No. 264286714
(https://www.openstreetmap.org/node/264286714).
### How to rep…
-
### Description
This is probably a feature request, although it's a pretty important feature.
When I import .OBJ materials, it doesn't seem as if alpha maps are supported. This is pretty debilit…
-
Collada Loader Problems official issue on github: https://github.com/mrdoob/three.js/issues/2963
- The loader does not support bump and normal maps.
- It's really difficult to tell from reading t…
-
# Information
Materials updating by LSL will be upon us soon so I figured this would be a good time to discuss a few necessities for llSetTextureAnim() & llSetLinkTextureAnim() as well as current i…
-
All of the libqb maps leave 'ownership' of the memory stored in them to the caller. So the claler can easily free things that are stored in the maps without libqb being aware of it.
This happens mo…
-
Hi all, Couple of days now I have been extending this package to support generating a valid `where` argument that maps to *Prisma* `where` filter [My fork](https://github.com/Akumzy/graphql-schema-gen…
-
Enhance main menu map, well technically the special hero gate. Before any major graphics overhaul. We could:
- Use real point lights in the candles
- Tryout the JME god rays instead of light beams (ju…
-
This was initially suggered by Wally: http://appleseedhq.net/node/643#comment-855
The rationale is that alpha, bump and normal maps _must_ be set to use linear RGB. Maybe the default color space sho…
-
If I can continue to add bump texture, how can I implement it?
-
### Quick summary
Orange Box TF2 freezes upon reaching the online connection screen
### Details
The Orange Box gets to the launcher
![image](https://user-images.githubusercontent.com/34501060/2307…