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Was considering a project with a hanging cannon and was disappointed to find this wasn't currently possible. Would be neat if the cannon mounts could be placed upside-down, or otherwise rotated, so th…
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### What client do you play on?
enUS
### Faction
Both
### Content Phase:
70
### Current Behaviour
Currently there seems to be two cannons at each spawn, one attackable, the other unattackable a…
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Create Box2D bodies for all cannons and attach them to the cannonball body with prismatic joints. Also use damped springs for stability and recoil handling. Apply an impulse on the cannon when firing,…
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- GAME PLAY RELATED
- [ ] Flak shell pickup worth 10 shots in UT2004 and only 8 in UT3
- [ ] Alt fire may have a higher arc in UT3
- [ ] UT3 Flak has a consistent middle chunk, UT2004 does n…
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Make the asset for the shoot button, should look like it fits with the cannon but is still noticable.
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In Blade's Edge in Crystal Spine there is lot of NPCs that were removed in patch 2.1 Wowhead links are on wowpedia:
[Trigul](https://wowpedia.fandom.com/wiki/Trigul)
[Felstorm Corruptor](https://w…
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### Testmerges
#6188, #6071, #6304, #6039, #5513
### Round ID
22462
### Description of the bug
Coordinates were typed into the Orbital Bombardment Section on Overwatch Consoles as normal. When th…
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**Describe the bug**
Trying to add cannons doesn't give Jamming Beam or Autoblaster or else, just Ion Cannon and a second one I can not remember right now, but there are a lot of cannons missing (sep…
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- [x] If cannon cannot fire, button shows this and is non-interactive
- [x] Does the projectiles need to be found and destroyed when the game state changes? Should that be handled by a list of the can…
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