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Hello again,
finally i finished some character controller using cannon.js.
Problem is that i cant get the character to stop sliding on the heightfield.
I did add a contactmaterial like in the given …
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See https://github.com/schteppe/cannon.js/blob/master/src/objects/Body.js#L750-L758
> Apply impulse to a **world** point.
but then
> Body.prototype.applyImpulse = function(impulse, **relative**Poin…
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Hi,
Is there a way to load obj file to a trimesh object in cannon.js?
Thx
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I got a problem that in some environment javascript worker api should be disabled.
Shall I disable it in cannon manually?
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I modified the compound demo to show what I mean. Basically, I put a thin box above the compound and drop it so it hits the compound right between ~~the eyes~~ two box shapes.
When it collides, I wou…
hekto updated
9 years ago
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Anyone know how to dynamically change the size of cannon. Box? Let it synchronize the size of mesh in three. Js??
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I'm trying to recreate the multiball object (but in 3D) as shown in [this video](https://www.youtube.com/watch?v=b9cZKyCCPe8). when you press your finger on a certain point the ball follow the specif…
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How do we stop clipping when we move everything through space when loading levels? Could we clear the level, position the player, then load the level? Or is there a better method?
https://stackov…
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Hello,
Having trouble understanding how to pass the second parameter (indices) of the cannon.trimesh( ) class. I have a JSON file exported from blender with the following object properties.
…
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I currently learn cannon.js and struggle with the strange problem. All physical bodies produce some kind of vibrations when they stacked to each other. You can see it even in your own example: https:/…