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### Describe the bug
The game immediately segfaults on launch if sound is unavailable even if sound is turned off in the game options.
### Steps To Reproduce
For a Linux system using PulseAudio jus…
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https://github.com/CleverRaven/Cataclysm-DDA
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### Describe the bug
The boomer-originated pink-eye can happen even with armor_bio_eyes.
### Attach save file
n/a
### Steps to reproduce
1. Make a player with armor_bio_eyes
2. Spawn some boomer…
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### Describe the bug
Using the android .H stable version:
opening an item menu and pressing / instantly crashes the gane.
it is reproducable.
### Attach save file
N/a
### Steps to reproduce
1.…
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`/dda/game0/data/json/ui/fatigue.json` has been depreciated in favour of `/dda/game0/data/json/ui/sleepiness.json` having a fatigue.json file will cause the game to crash with the following error mess…
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We have multiple code migration projects that we've inherited from DDA, it'd be nice to have them finished or somehow wrapped up:
- [ ] Splitting up `player` class into `Character` and `avatar`. `pla…
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### Describe the bug
After setting a zone attached to vehicle, setting new zone may cause segfault.
The program has crashed.
See the log file for a stack trace.
CRASH LOG FILE: ./config/crash.…
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### Describe the bug
@RenechCDDA in #74318 fixed food warning, but this cause the display of your hunger to be broken
Before this update, when you are full, you will have the next display
![image](…
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See:
https://github.com/CleverRaven/Cataclysm-DDA/issues/32968#issuecomment-520107602
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### Describe the bug
Game crashed with segmentation fault (lucky i have a full coredump)
fragment in crash.log (included in coredump archive)
#9
(dbghelp: item_contents::operator=+0x2a@0,00…