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### Type
GPU
### Operating System
MacOS
### OS Version
MacOS Sonoma
### Bug description
When unlocking the FPS with the GPU plugin and going above the refresh rate of the display, the game UI w…
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Running `cargo spellcheck` on [this repo of mine](https://github.com/virtualritz/uniform-cubic-splines) causes it to segfault. No other output.
I'm a bit short on time atm; otherwise I'd have built…
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Simple problem, solution may be more complex.
Basically the following things would make coaster building more enjoyable and easier:
- Specify sections of "straight" track, that is, the track only cha…
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Dear @sghr San,
I am trying to understand the logic behind the motion of the particles in your **A(g)ntense** project.
Based on your (remarkable) tutorials I see that your are probably using a mix…
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Add all your wishlist features here.
Make sure to use a checkbox for each feature.
- [ ] multibool input #1781
- [x] tab for all console logs/op.logs etc #1444
- [ ] client side support for KX…
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I have to animate some objects (with same little shape like circle or ellipse) along the same path at the same moment.
The path is long about 1300 px and is generated with Catmull-Rom and the number o…
ghost updated
13 years ago
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I have the following image:
![buddy is_das_soziale_netzwerk_fr_tierfreunde_und_die_tiere](https://f.cloud.github.com/assets/64265/1289565/604fb940-3023-11e3-964a-3518fb17966b.jpg)
I tried to apply …
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as per email discussion beginning http://dev.openframeworks.cc/htdig.cgi/of-dev-openframeworks.cc/2012-April/004332.html
i'd like to propose a couple of changes to the way ofPath works around handlin…
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### Describe the issue
Right now the way it works is, that if the camera is following an object then the camera path will play relative to it regarding its position and rotation.
I tried to make b…
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Small list of features I don't see a point in keeping right now (subject to change, if there are compelling reasons to keep any of them)
- [ ] **Video filters** (from bottom of Video Settings dialog)…