-
### What needs to change?
Write test cases for [Task 4](https://github.com/uf-mil/mil/issues/1255). Create these by modifying existing worlds and saving those world files to be deployed on ROS launch…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…
-
```
What steps will reproduce the problem?
1. Pick any .obj model and load it through the parser using the example
provided in trunk
2. Set objModel.vertexColorsEnabled(false);
3. Set objModel.defaul…