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Some things can be combined so there are less files and less things being compiled in general. Such as:
- The builder structs can be combined with their associated types.
- All the glm math types …
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The original idea with having these split off was to have the `NeuralNetwork` struct inputs have smart pointers to the layer before, but this never really was implemented (and is likely impossible to …
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I am not sure how exactly to follow the Implementing Occlusion in custom shaders steps to combine a custom shaders with this one. All my attempts and people I've asked for help have been faliures. I t…
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As per:
> FYI, I somehow totally missed https://github.com/Vector35/community-plugins/issues/260 which you might also be interested in! Maybe it's worth combining the two plugins together?
>
> _…
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A combined PFS for Optical sensors (comparable to the Radar/SAR PFS) is suggested.
This could include a matching metadata specification (as done for the Combined SAR PFS).
We need to establish …
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The following code
```cs
internal partial class Class17
{
[Zomp.SyncMethodGenerator.CreateSyncVersion(OmitNullableDirective = true)]
public async Task FooAsync()
…
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Hi guys, I'm trying to implement the statecoin protocol, I used the schnorr to handle the multisig between the server and user. We create the signature using this one
``` rust
let sighash = …
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Is it possible to combine mouse keys? I have bind : toggle, but I want use it with scroll or lkm for multiple selection, something like :down; toggle.
pzant updated
2 months ago
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### Describe the bug
In PrimeVue 4, using both `multiple` and `dropdown` on the AutoComplete causes a runtime error. As I see it, it's missing a case distinction and uses the wrong `ref`, which is on…
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Since I wanted to have an ease that starts with more acceleration than on the end and I didn't want to use Animation curves, I thought it would be great, to be able to combine two interpolate between …