-
### ✅ Viability Checklist
- [X] This wouldn't be a breaking change in existing TypeScript/JavaScript code
- [X] This wouldn't change the runtime behavior of existing JavaScript code
- [X] This co…
-
**Use case**
IMHO it would be a very usefull overlay, as maxspeed isn't a resurveyable quest, and not so easy to map and correct (no opendata for it in France, no easy editors to do it in situ).
…
-
Hi all, I'm looking for a way to test [Tree-Cat](https://github.com/posterior/treecat), a generalization of Cross-Cat to latent tree models (currently only for categorical and ordinal-as-binomial feat…
-
Hey Annotation/Segmentation/Changepoints team!
After a few discussions with you all, it seems like a common problem many of us will need to solve to some degree is "finding k" ie the number of chan…
-
## Proposal
A new `invalid` type that is not assignable to or from any other types. This includes not being assignable to or from `any` or `never`. It probably shouldn't even be assignable to `inva…
-
This came out of a conversation with @kianenigma, @ggwpez and other members of the FRAME team so I'll do my best to reproduce the highlights of that conversation here. The short version is that right …
-
## Project info
**Title:**
Optimization and GPU porting of information flow implementation
**Project lead and collaborators:**
Etienne Combrisson & Ruggero Basanisi
**Image of the proj…
-
Dear Developers,
I currently actively use a code from your colleagues called JIDT/IDTxl, I'm sure you are familiar with it. Currently my code works well, but has prohibitively high computation time…
-
### Description
This is a follow-up of #11887.
After recent changes, moving diagrams has become much faster, and now is satisfying.
However, there are actions that should in principle involve jus…
-
There have been a lot of various requests to extend the modding in various ways.
Usually they're from one person, and have very little effect on the general playerbase, and they're kind of clogging u…