-
Hello!
I got another request/question! :D
I've noticed that the ConvexHull collider doesn't currently have ability to change its Scale, the way Mesh does. In my use-case a single mesh can be us…
-
### Is your feature request related to a problem? Please describe.
I get a lof of hulls when doing composition at times. And it feels like it can become too much.
### Relevant issues
_No response_
…
-
Hello
I tried the library with a set of points in 4D to do a Delaunay Tetrahedralization in 3D, but the library output is a big error by console. Also when it compute the result without crashing, I c…
-
Hello,
in some configurations, the shape resulting from the triangulation is not always convex, ie some of the outermost triangles are missing.
for example, it is possible to draw, using examples/in…
-
-
From Guy Davidson:
when trying to use the library on the same data set you used in the paper (downloaded from the [dataverse](https://dataverse.harvard.edu/dataset.xhtml?persistentId=hdl:1902.1/DXR…
-
### Describe the project you are working on
A mix of a 3D modeling application and 2D drawing application. Like Doom Builder mixed with a sketchbook. Presently, I am taking a 2D polygon and using the…
-
## Expected behavior and actual behavior.
I'm trying to get convex hull for a set of points created by projection to a plane. Many different cases occur throughout the code execution so I have no c…
-
It would be useful to have a module that takes as input a set of objects and outputs a new set of objects that contains the convex hull of each input object.
Curiously, it is possible to do this cu…
-
It shouldn't be too hard to generate a new path that is the convex hull of a given path. In a way this is a stepping stone toward boolean operations on polygons. As a first pass we might consider ju…