-
```
What is the expected output? What do you see instead?
Higher AP weapons should deal more damage. Currently the hammers/axes deal no
dmg and cost 6-10AP. Would love to see a damage multiplier …
-
```
What is the expected output? What do you see instead?
Higher AP weapons should deal more damage. Currently the hammers/axes deal no
dmg and cost 6-10AP. Would love to see a damage multiplier …
-
```
What is the expected output? What do you see instead?
Higher AP weapons should deal more damage. Currently the hammers/axes deal no
dmg and cost 6-10AP. Would love to see a damage multiplier …
-
```
What is the expected output? What do you see instead?
Higher AP weapons should deal more damage. Currently the hammers/axes deal no
dmg and cost 6-10AP. Would love to see a damage multiplier …
-
```
What is the expected output? What do you see instead?
Higher AP weapons should deal more damage. Currently the hammers/axes deal no
dmg and cost 6-10AP. Would love to see a damage multiplier …
-
```
What is the expected output? What do you see instead?
Higher AP weapons should deal more damage. Currently the hammers/axes deal no
dmg and cost 6-10AP. Would love to see a damage multiplier …
-
```
What is the expected output? What do you see instead?
Higher AP weapons should deal more damage. Currently the hammers/axes deal no
dmg and cost 6-10AP. Would love to see a damage multiplier …
-
```
What is the expected output? What do you see instead?
Higher AP weapons should deal more damage. Currently the hammers/axes deal no
dmg and cost 6-10AP. Would love to see a damage multiplier …
-
```
What is the expected output? What do you see instead?
Higher AP weapons should deal more damage. Currently the hammers/axes deal no
dmg and cost 6-10AP. Would love to see a damage multiplier …
-
Some GMs prefer to show only rolls to their players, change the sanitize rolls option to a `select`, allowing the GM to choose which values are shown to players.
Reported by Ghostwheel on Discord.