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**Describe the bug**
Similar to #103
I've been running Gothic 1 on Linux via Lutris and launching via Spine I have enabled the D3d11 Renderer Clockwork Edition.
After applying the suggestions …
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Using sfall's (or high resolution's) dx9 mode results in extreme framerates (300 - 1000+) on modern systems.
This leads to coil whine and heating-up of the gpu, especially when using additional post…
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For whatsoever reason, after playing a good 6 hours of Gothic 2 with DX11, the game won't start anymore.
At launch this error is displayed even with a fresh installation:
![immagine](https://user…
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hi... i liked this game... i remember played a little when i was younger, now i can fully enjoy it thanks to you
.... old games with fixed 4:3 low resolutions (from 320x200 to 1024x768) have proble…
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Hi!
I have been trying to find some settings to be able to get Tropico to run in hardware mode without the graphics errors. I've installed the latest version of dxwrapper, copied ddraw.dll and the …
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This game is very fragile and the setup with wine (I'm using 6.0.2, 32bit) isn't very easy.
After a long time I managed to get it to run on a RPi4 some months ago, but now I have a RPi5 with aarch64…
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Hello, thank you for your job. It's very great, that you are making this.
I know that you have menu resolution bug, but i found something interesting info, which can help you to fix it.
First of a…
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# Compatibility Report
- Name of the game with compatibility issues: RefleX
- Steam AppID of the game: 281860
## System Information
Distro: Linux Mint 19.1 Tessa (64 bit)
GPU: Vega 56
Driver/L…
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Hi Narzoul, tried the latest version of DDrawCompat and the game freezes when launching into 3D. Since it does not enter into 3D I don't have a crash log to share. However, attached are the log and …
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```
seems that some DDraw games use 565 formats instead of 555.
```
Original issue reported on code.google.com by `danialho...@gmail.com` on 16 Mar 2011 at 12:37