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https://github.com/pixeltris/Lotd/blob/b36a5e15ea17142ac7fad729c460c81f3d125066/Lotd/NativeScript/MemTools.Addresses.cs#L39
Looking at your comments, it looks like you were able to decompile the ga…
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We need to compolete SMCP website.
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I am one of the principal developers on the Visual Studio Debugger and the original developer of several of Visual Studio's core debugging scenarios. The ilspy decompiler is a very impressive piece of…
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See this code:
``` js
(function(view) {
alert(typeof Test);
view.test = function Test() {
console.log(Test);
};
})(this);
```
It's minimized to:
``` js
(function (a) {
ale…
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Hi,
tried to depack the following abandond ags game & repack it for usage with the opensource AGS 3.5 editor.
Freeware files are from here:
http://web.archive.org/web/20160328095603if_/http://m…
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### Steps to reproduce
Try to use e.g. `[NotNullWhen(true)]` attribute in ILSpy source code
### Error message shown
```
CS0433 The type 'NotNullWhenAttribute' exists in both 'ICSharpCode.Decompi…
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Game name: (Subnautica)
Engine version: (unity - 2019)
Platform: (unity - PC)
Error message: Magic number doesn't match
Stack trace: when uTinyRipperGUI.Exporters.ShaderDXExporter.Export(Sh…
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**Is your feature request related to a problem? Please describe.**
The interpretation of segmented addresses.
I have determined that although Ghidra does understand `segment:offset` style of addre…
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### [UPDATE]
This is now in the [Unity issue tracker](https://issuetracker.unity3d.com/issues/android-player-freezes-when-reflectionhelper-getmethodid-is-called-on-classes-defined-in-a-higher-android…