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### Package Version
5.4.1
### Flutter Version
3.24.3
### Platforms
Android
### How to reproduce?
When creating a CropRotateEditor, sometimes the editor turns completly black, as i…
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1. open gl support full deferred shading like in directX /shader 2 and /shader 3 effect.
2. advanced block rendering, see below.
下面是一款PS上的掌机游戏的截图:
![image](https://user-images.githubuserconten…
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### What happened?
**TL;DR** - Particle Ordering introduced in Iris 1.5 has "imported" some bugs that are present in vanilla, and some that are also present in every other shaderloader (OptiFine an…
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A while back, I started working on this in the 3d branch - https://github.com/bryanedds/Nu/tree/3d
So far I've mostly just 3d-ified the Transform type and converted the 2d portion of the engine. Si…
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There is blog adopt a tiled deferred lighting method and also implemented by d3d12.So intergrate it with falcor maybe a feasible and simpler beginning.
https://mynameismjp.wordpress.com/2016/03/25/bi…
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Hi,
I was building up a scene with some complex PostFX and was banging my head to understand the reason some of the splat decals on the floor of a well known Unity3D AAA asset disappeared in game.
…
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https://github.com/zulip/zulip/blob/cdacd7929d97c7dd887d241b5761d22f7175f0bf/zerver/lib/message_cache.py#L435-L437
9a682fb20a40a1c9a34cc7c4ec04c93410b1f2ca started making message fetches happen in …
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To be done not earlier than just before releasing v21.0.0 stable, or after there was a devXX bump.
* [ ] Remove `ClientControlPacket::VideoErrorReport`
* [ ] Merge ControlSocket with StreamSocket
…
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* Add textures to simple rendering
* Add lighting to simple rendering
* Multistream and instancing rendering
* Using the geometry shader (per-face normals)
* Using compute shaders
* Usi…
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Dear sir,
After I downloaded the source code, I found there is no file naming text_rendering, while will cause some cmake errors. So I commented in the CMakeLists.txt the line 115: 2.text_rendering an…