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Ershany
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Arcane-Engine
3D C/C++ Game Engine - Created By Brady Jessup
MIT License
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Debug Rendering API
#42
Ershany
closed
8 months ago
0
Virtual Filesystem for Game Assets
#41
Ershany
opened
8 months ago
0
Being able to package a game executable that runs without the editor
#40
Ershany
opened
8 months ago
0
Camera Component and a Editor/Scene Camera Separation
#39
Ershany
opened
8 months ago
0
Improved Continuous LOD Terrain and a Proper Terrain Component
#38
Ershany
opened
8 months ago
0
Animation Blending
#37
Ershany
opened
8 months ago
0
Basic Sound Engine
#36
Ershany
opened
8 months ago
0
Physics, Rigid Bodies, and Collider Shapes
#35
Ershany
opened
8 months ago
0
Text Rendering Support
#34
Ershany
opened
8 months ago
0
2D Batch Rendering API
#33
Ershany
opened
8 months ago
0
Bloom, Emission Maps, Dirt Lens Texture, Async Callback API, Camera Controllers and Ortho Projection, Vignette Textures, Controller Support , and Bug Fixes
#32
Ershany
closed
8 months ago
0
Added debug rendering for drawing lines and boxes. Using batch rendering
#31
Ershany
closed
10 months ago
0
Acknowledements
#30
0xworks
closed
1 year ago
2
Added Water Component + Water Improvements
#29
Ershany
closed
1 year ago
0
Add animation
#28
Ershany
closed
1 year ago
0
Added Point Light Shadows + Other Fixes
#27
Ershany
closed
1 year ago
0
How to build on MSYS2 MINGW64?
#26
ghost
closed
1 year ago
1
Moved light system to the ECS and also made shadows and lights customizable at runtime + Other improvements
#25
Ershany
closed
1 year ago
0
Add renderdoc
#24
moekaz
closed
1 year ago
0
Added ECS (missing camera components for now)
#23
Ershany
closed
1 year ago
0
Threading and Dependency Management
#22
Ershany
closed
1 year ago
0
Barebones Editor
#21
Ershany
closed
2 years ago
0
Engine Cleanup #2
#20
Ershany
closed
3 years ago
0
Engine Cleanup #1
#19
Ershany
closed
3 years ago
0
Better dependency management
#18
dev-abir
opened
4 years ago
8
shrink png images - pnggauntlet
#17
mic-max
closed
4 years ago
1
small readme fix 😺
#16
mic-max
closed
4 years ago
0
Optimization, New Attenuation Model, and Many Post Effects
#15
Ershany
closed
4 years ago
0
Exposure Tonemap + QoL Changes
#14
Ershany
closed
4 years ago
0
Added Parallax Occlusion Mapping
#13
Ershany
closed
5 years ago
0
Light Probe Bug
#12
Ershany
opened
5 years ago
1
SSAO and Other Improvements
#11
Ershany
closed
5 years ago
0
Added a WIP PBR terrain that also supports normal mapping
#10
Ershany
closed
5 years ago
0
Merging IBL
#9
Ershany
closed
5 years ago
0
Input handling
#8
moekaz
closed
5 years ago
1
Merged PBR code into Master
#7
Ershany
closed
5 years ago
0
Sponza is broken
#6
Ershany
closed
6 years ago
0
Normal Mapping + New Material & Mesh System + ImGUI Support + New Texture Loading System
#5
Ershany
closed
6 years ago
1
Efficiency TODO List:
#4
Ershany
closed
6 years ago
0
Arcane Images
#3
Ershany
opened
7 years ago
12
Fullscreen Alt Tab Crash
#1
Ershany
closed
5 years ago
1