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- [ ] Dialogue before minigame
- [ ] Dialogue during
- [ ] Dialogue after of him giving gift and being “cured”
N-D38 updated
3 months ago
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- [x] Dialogue UI
- [ ] #17
- [x] Tutorial/Guide
- [x] Short Backstory
- [ ] Game End Screens
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![Screenshot from 2024-05-10 10-21-42](https://github.com/vercel/ai-chatbot/assets/45814273/7f323752-d4c5-4410-9843-ac74309b67cb)
i modified the submitUserMessage function for using langchain like:…
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The Issue: Trying to set up tiles which when clicked ask for a thieves' tool roll and the Request Roll action does not list tools of any sort.
Why Its an Issue: If I allow dialogue then the dialogu…
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I'm very interested in this project, not knowing much about the process I blindly tried to use gpt to solve this issue, but your project is much nicer and further down the production line...
I ran …
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This is a minor issue but if I accidentally open gtile, I cannot directly close it with Enter. I need to use Esc instead. However, if I apply any change and undo it manually, Enter closes gtile.
I …
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Prompted by @tmarplatt, this Epic ticket will track some efforts into improving handling of auto-replacement of quote symbols, and highlighting of dialogue. I've considered making some changes here fo…
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References & links:
- Godot documentation:
- [SyntaxHighlighter](https://docs.godotengine.org/en/stable/classes/class_syntaxhighlighter.html)
- [ScriptEditor](https://docs.godotengine.org/en/st…
nndda updated
2 weeks ago
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Hello Pautomas, I saw in Discord that plugin issues should be discussed here.
As you can see in the image (hope it uploads correctly), dialogues on top get overlayed on top of sprites.
I'm using GB …
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When using ComboBox inside Dialog component with the ```modal: true``` (default value), clicking on element inside PopoverTrigger causes the whole dialog to rerender, closing PopoverContent in the pro…