-
The function [ID3DXTextureGutterHelper](https://msdn.microsoft.com/en-us/library/windows/desktop/bb174261.aspx) is not required, but can be useful for UVAtlas. It is not currently implemented as part …
-
### Related Issues
- #2
- #42
### zlib - 1.2.5 Copyright 1995-2010 Jean-loup Gailly and Mark Adler
https://zlib.net/
### code based on "xma_parse" code written by HCS
https://hcs64.com/con…
-
```
After tinkering a bit the compilation for Visual Studio I found out:
You need to install the DirectX SDK (http://msdn.microsoft.com/en-us/directx/
-> "Get the Latest DirectX SDK". After it is in…
-
_From @cessationoftime on January 11, 2012 3:36_
Using JNAerator-0.9.8-shaded.jar
## config.jnaerator looks like this:
```
-DWIN32_LEAN_AND_MEAN=
-DNOCOMM=
-DNOSOUND=
-DNOKANJI=
-DNOSYSMETRICS=…
-
```
After tinkering a bit the compilation for Visual Studio I found out:
You need to install the DirectX SDK (http://msdn.microsoft.com/en-us/directx/
-> "Get the Latest DirectX SDK". After it is in…
-
```
After tinkering a bit the compilation for Visual Studio I found out:
You need to install the DirectX SDK (http://msdn.microsoft.com/en-us/directx/
-> "Get the Latest DirectX SDK". After it is in…
-
```
After tinkering a bit the compilation for Visual Studio I found out:
You need to install the DirectX SDK (http://msdn.microsoft.com/en-us/directx/
-> "Get the Latest DirectX SDK". After it is in…
-
Create an alternative Direct3D 9 renderer alongside the existing Direct3D 8 (August 2007 SDK) renderer.
TODO: Separate in small PRs:
- Use blushogun96's existing work-in-progress Direct3D 9 patch.
- …
-
```
After tinkering a bit the compilation for Visual Studio I found out:
You need to install the DirectX SDK (http://msdn.microsoft.com/en-us/directx/
-> "Get the Latest DirectX SDK". After it is in…
-
```
After tinkering a bit the compilation for Visual Studio I found out:
You need to install the DirectX SDK (http://msdn.microsoft.com/en-us/directx/
-> "Get the Latest DirectX SDK". After it is in…