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MirisWisdom
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OpenSauce
The immaculate mirror of all well-known OpenSauce repositories.
https://bitbucket.org/KornnerStudios/opensauce-release
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feat(opensauce, halo1, rasterizer): utilize ReShade API for new post-processing API
#54
BinToss
opened
1 year ago
0
TODO: try portable D3DX9_43.dll
#53
BinToss
opened
1 year ago
0
TODO: update pages and links in wiki to direct to new username
#52
BinToss
opened
1 year ago
1
Mod Compatbility
#51
BinToss
opened
1 year ago
0
OpenCL for Post-Processing
#50
BinToss
opened
1 year ago
0
Add Custom Edition 1.0.10 targets and pointers to mmBBQ Lua API
#49
BinToss
opened
2 years ago
0
Should we use Hint files for naked functions?
#48
BinToss
opened
3 years ago
0
Make CE Shader file paths relative and/or prefer local over global
#47
BinToss
opened
3 years ago
0
Update header includes to be compatible with 7-zip 19.00
#46
BinToss
opened
3 years ago
1
The GameSpyOpen extracted from fork/experimental is missing required files
#45
BinToss
opened
3 years ago
0
Preprocess maps' embedded effects to temporarily disable unused framebuffers
#44
BinToss
opened
3 years ago
0
Document Engine, CheApe Upgrades in Wiki
#43
BinToss
opened
3 years ago
1
Remove dependency on the retired Direct3D Extensions library
#42
BinToss
opened
3 years ago
2
Merge "fork/opensauce_v5" into "origin/master"
#41
BinToss
closed
4 years ago
0
Update ReadMe with a list of dependencies and shared code
#40
BinToss
opened
4 years ago
2
Update licenses
#39
BinToss
opened
4 years ago
0
Patch '__uncaught_exception()' in 'KillCxxExceptions.hpp'
#38
BinToss
closed
4 years ago
0
Merge Experimental Fork
#37
BinToss
closed
4 years ago
1
Merge Experimental Fork (Attempt 3)
#36
BinToss
closed
4 years ago
0
Merge Experimental Fork
#35
BinToss
closed
4 years ago
1
Merge Experimental Fork
#34
BinToss
closed
4 years ago
2
Allow OS's DLL to work on any of the three classic branches of Halo:CE for Windows
#33
BinToss
opened
4 years ago
1
Detect game resolution and aspect ratio, then initialize post-processing surface to those values
#32
BinToss
opened
4 years ago
0
Tweak OS-Tool Lightmap-Ex pipeline
#31
BinToss
opened
4 years ago
0
Increase Lightmap Sets and Sky Sets from 64 to 512
#30
BinToss
opened
4 years ago
0
Don't forget to include GameSpyOpen
#29
BinToss
closed
3 years ago
2
Fix netcode bridge, allowing perfct client-server/server-client synchronization.
#28
BinToss
opened
4 years ago
2
Merge "hm/Cleanup" into "orgin/master"
#27
BinToss
opened
4 years ago
1
Merge "fork/opensauce_v5" into "origin/master"
#26
BinToss
closed
4 years ago
1
Merge "fork/sprinkle" into "origin/master"
#25
BinToss
closed
4 years ago
0
Merge Sprinkle's fork into Master
#24
BinToss
closed
4 years ago
0
Merge "fork/experimental" into "origin/master"
#23
BinToss
closed
4 years ago
0
Cherry-Pick GBuffer_Rework THEN Automated_testing
#22
BinToss
closed
4 years ago
1
Change Open Sauce Build Properties to account for WOW6432 registry paths
#21
BinToss
closed
4 years ago
1
Improve identification of OS-modified tags
#20
BinToss
opened
4 years ago
0
Some HCE post processing settings are reset when the overlay menu is opened.
#19
BinToss
opened
4 years ago
0
Add toggle for HCE FOV slider snapping
#18
BinToss
opened
4 years ago
0
Disallow out-of-order markers in gbxmodel tags in OS Guerilla
#17
BinToss
opened
4 years ago
0
Allow creation of map files >384MiB
#16
BinToss
opened
4 years ago
3
Implement theoretically unlimited tag space and BSP size feature
#15
BinToss
opened
4 years ago
0
Prefer Chimera FOV Settings
#14
BinToss
opened
4 years ago
0
Prefer Chimera Widescreen Fix
#13
BinToss
opened
4 years ago
0
Prioritize Chimera's INI video settings
#12
BinToss
opened
4 years ago
0
Prefer Chimera's map download powered by HaloNet; Fallback to OS Map Download
#11
BinToss
opened
4 years ago
2
Memory operations done by Open Sauce can cause issues with other mods.
#10
BinToss
opened
4 years ago
1
At runtime, skip Upgrade Limits if Chimera 1.0 is loaded.
#9
BinToss
opened
4 years ago
2
Change Halo CE hook method to be more compatible with other mods
#8
BinToss
opened
4 years ago
0
Add a startup switch or console command to disable the overlay hotkey
#7
BinToss
opened
4 years ago
0
Transfer alert status of a transformed actor variant to the resulting actor
#6
BinToss
opened
4 years ago
0
Actor Variant Transformation can cause the resulting actor to be unkillable
#5
BinToss
opened
4 years ago
0
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