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See title. When assembling with `ca65 V2.19 - Git 494bf10` I get the following errors:
```
E:\temp\ebsrc-main>ca65 --version
ca65 V2.19 - Git 494bf10
E:\temp\ebsrc-main>make
ca65 -t none --cpu …
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# Steps to reproduce
I install OpenEmu, I select the emulators I wish to use (all), I load a game I wish to play as well as the necessary BIOS files, and I start playing the game.
# Expected Beh…
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Would be nice if GB Studio had more sample packs available free to download that you can just simply add em to the dev kit for easy faster development of popular type Games
Like RPG's, Run and Guns,…
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Currently have not intensely browsed the source, but what I am thinking is possibly documenting a way to interact/implement support for other mod devs, specifically relating to your rolling health mod…
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I am running on a Ryzen 3700X CPU using the Flatpak release of bsnes v115, and my CPU usage is around 44% when any game is running. When no game is running, virtually no CPU usage is reported. When a …
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Should import/export in animated gif format.
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I know doing this is probably impossible, but it won't let me import SPC Files from other games.
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So I embedded the emulator in my site but I would like to know how to add a rom that loads as soon as you open the page, like those on emulator.online
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I get this error trying to decompile scripts:
ERROR: Error
Traceback (most recent call last):
File "coilsnake\ui\common.pyo", line 210, in decompile_script
File "CCScriptWriter\CCScriptWriter.…
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While I appreciate how well you re-use existing tile sets, it is hard to interpret transitions between terrain types. The game seems to be structured in areas that consists of different maps. You star…