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So I'm trying to change items on cathode scripting for example a noise maker but the thing is that only works on one level, so for example if I modify the Noise Maker on one level it will only work on…
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Hi, @govert. You may be interested in my blog post about combining ExcelDna and RoslynPad to get a nice script editor that allows to write UDFs, commands and scripts as easy as Alt+F11 and VBA, but wi…
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The title pretty much says it all, I'd like to add lints that need to span multiple lines because they need to do things like `import os` which can't be done on a single line of python.
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While openscad did not allow scripting actions,
it is useful to run scripts in other langauages
and there for sometimes minor changes to the scripts or data files is necessary.
Would be nice to s…
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### Description
For now, Scripting Editor doesn't show any words auto-completion. It's cumbersome to type the entire word and it's error-prone.
We should find a way to support basic auto-completio…
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### Preliminary checks
- [X] I've checked that there aren't [**other open issues**](https://github.com/ihhub/fheroes2/issues?q=is%3Aissue) on the same topic.
### Describe the problem requiring a…
ihhub updated
1 month ago
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* Unity editor version: 2020.2.6
* Firebase Unity SDK version: 7.1.0
* Source you installed the SDK:UPM
* Problematic Firebase Component: Crashlytics
* Other Firebase Components in u…
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**Summary**
Auto-Completion on the editor is not working.
**To Reproduce**
1. Open a file (e.g. `main.js`) and import any of Minecraft scripting api.
**Observed behavior**
The auto-completio…
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Now that the editor API has become official, and more and more developers give editor scripting a try, it's a common scenario to get a PlayCanvas engine related exception.
Right now the engine scri…
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Add a way to switch color schema for the editor, the one defined in the Settings.
Also, ability to fetch the schema variables definitions would be very useful.