-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
This is useful for creating the most cheap and basic facial animation in games, and those bones are natively supported by Unity mecanim system.
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…
-
```
At the moment the ogre3d model importing and the animation system only
supports skeletal animation. Support for pose and morph animations should
be added for things such as lipsyncing or facial ex…