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I installed bake on windows 10. And,
```
bake new game -t sdl2.basic
bake run game
```
I got the following error message.
`
[ error] missing dependency 'sdl2'
`
How can I make Bake …
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Basically, title. It seems when you spam ham over the fire, it somehow tries to access some entity that's already gone, which crashes the game.
Error:
```
fatal: flecs.c: 7994: assert: ecs_is_ali…
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hello, I do not know if I do it wrong or if it's a bug. But as well under mac os x as under windows.
In several examples, I have this error:
`bake/src/flecs-systems-admin/src/admin.c:240:36: err…
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**Describe the bug**
There appears to be some bug with the flecs::Union relationship when adding it to different entities in and outside of systems.
When it asserts:
- When adding to two diffe…
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A very **big rework of revghost** is coming (previously GameHost), which will focus even more on the ECS Host aspect.
The Host ECS has been swapped from **DefaultEcs** to **flecs**, which provide mor…
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Class inheritance based entities system in the engine has many problems.
Entity component system may introduce benefits, but this should be researched.
Things to consider:
1. We want to keep the …
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![image](https://user-images.githubusercontent.com/8089231/231080749-9a154a38-43b5-4858-bdd6-f8401692dff6.png)
```
Invalid attempt to iterate non-iterable instance. In order to be iterable, non-…
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Found a bug when compiling the source.
**Location**
Line 96, flecs-systems-sdl2/src/render.c
**Bug**
uint8_t point_count = shape->point_count;
ecs_assert(point_count
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Hello, I noticed you have static libraries for mac/linux/windows, can you also include for ios and android targets please?
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Flecs.NET is currently incompatible with static linking due to the way the binding handles exporting flecs's global variables. As a temporary fix, the binding generator needs to be updated to output C…