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### Guidelines
- [X] I checked for duplicate bug reports
- [X] I tried to find a way to reproduce the bug
### Version
Main (Production)
### What happened? What did you expect to happen?
underwate…
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As shown [here](https://github.com/Outer-Wilds-New-Horizons/new-horizons/blob/main/NewHorizons/Builder/Atmosphere/FogBuilder.cs#L70), we apply fogTint on the property AND tint the fogRamp using fogTin…
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This cycle I was hoping to do some API design clean up in the `Scene` object.
This is the current thinking:
### Background
Taking #16900 and #17199 into account...
```js
scene.background…
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#### Description:
Update to the General Stationary Combustion excluding line tracing page (#253 )
We need to add a datafield for fat, oil & grease (FOG)
See sheet 3 in the BCIERS Reporting Fields v2 s…
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### Describe the project you are working on
Any 3D game
### Describe the problem or limitation you are having in your project
Godot 4 can renders something like godrays / lighshafts using vol…
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Hello and thanks for providing this great asset!
Unfortunately this doesn't render on WebGL builds (tried with Unity 2022.3.4f1 and URP 14.0.8.)
After doing some searching, it seems to be relate…
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* [ ] Identify the different weather types to be implemented (e.g., rain, snow, fog, thunderstorms).
* [ ] Determine the visual and gameplay effects associated with each weather type.
* [ ] Familiar…
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The fog in Eternal Engine is hardly existent in SA2B compared to the Dreamcast version.
Hopefully this shouldn't be too hard given there aren't any of the fancy DC exclusive fog effects in some other…
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Could not capture it but I just had a server crash when I eliminated someone in fog map for ants
https://spqr.app/game/play?id=956
Sept 27th 2024 7:20 AM PST Roughly
The server crashed after confirmin…