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Currently it’s only possible to run gadgets by using the CLI (either kubectl-gadget, ig or gadgetctl) in an imperative way. In many scenarios, users would like to define the gadgets (and their configu…
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## Current situation
Image-based gadgets have [image layers and media types](https://github.com/inspektor-gadget/inspektor-gadget/blob/main/docs/reference/oci.md#image-layers-and-media-types) for e…
alban updated
2 months ago
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The [traceloop](https://github.com/inspektor-gadget/inspektor-gadget/tree/main/pkg/gadgets/traceloop) gadget is unique. It uses an over-writable ring buffer to store the last syscalls executed by a pr…
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### What task needs to be completed?
Implementing location and item groups for meta-use. Stuff like being able to exclude_locations: Stadium Attack to automatically exclude all locations in that leve…
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The _Consumables_ enpoint is missing (includes food and potions)
_Gadgests_ also could be added
Gadgets are items that can be crafted with Alchemy and Forging, obtained from Quests, or purchasable…
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```
It would be nice if a gadget could contain other gadgets. They would have
iframes inside of the iframe of their parent gadget, and their own state,
which would be accessible to robots.
Either par…
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```
It would be nice if a gadget could contain other gadgets. They would have
iframes inside of the iframe of their parent gadget, and their own state,
which would be accessible to robots.
Either par…
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I have supported you through paypal.
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https://www.curseforge.com/minecraft/mc-mods/building-gadgets/files/2748990
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```
Sorry for machine translation
1.Multiple views Gadgets
View/Show Gadget1~x
Right-click on the item/Show in Gadget1~x
2.Automatically hide Gadgets(Pointer approaches)
```
Original issue repor…