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Thedragon005
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Archipelago-Ape-Escape
Archipelago Multi-Game Randomizer and Server
https://archipelago.gg
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Apeescape swim
#42
Thedragon005
closed
1 week ago
0
Merging Apeescape-mailboxes
#41
Thedragon005
closed
1 week ago
0
Gameplay: Skip credits on both Specters fight
#40
Thedragon005
opened
1 month ago
0
Implement Net Shuffle, Update Regions
#39
jeffreybardon
closed
1 month ago
1
Corrected punch visual glitch in menu
#38
Thedragon005
closed
1 month ago
0
Feature: Shuffle Mailboxes
#37
Thedragon005
closed
1 week ago
1
Bug: (Visual only) Magic Punch in Gadgets Menu acting weird
#36
Thedragon005
closed
1 month ago
4
Apeescape dev
#35
Thedragon005
closed
1 month ago
0
Documentation : Update the install documentation properly
#34
Thedragon005
opened
1 month ago
1
Feature: Prevent automatic level ejections after catching all monkeys in a level
#33
jeffreybardon
closed
1 month ago
2
Transfer CC and TVT boss logic from Dev branch
#32
Thedragon005
closed
1 month ago
0
Preparation for update 0.3.0
#31
Thedragon005
closed
1 month ago
0
Feature: Modify strings for Apes scanned with Monkey Radar as hints
#30
Thedragon005
opened
1 month ago
1
Apeescape dev instant monkeys
#29
Thedragon005
closed
1 month ago
0
Improve junk items
#28
jeffreybardon
closed
1 month ago
0
Feature : Deathlink
#27
Thedragon005
opened
1 month ago
0
Improvement: (Filler Items) Add Visual and/or audio cues and adjust quantities
#26
Thedragon005
opened
2 months ago
2
Bug: Completing the last currently unlocked level will unlock the next level, regardless of world keys
#25
jeffreybardon
closed
1 month ago
4
Bug: Save states break coin detection
#24
Thedragon005
closed
2 months ago
2
Improvement : Change the way Specter fights completion are detected
#23
Thedragon005
closed
1 month ago
3
Bug: YAML generation is not correct/code break with Debug Option
#22
Thedragon005
closed
2 months ago
2
Preparation for release 0.20
#21
Thedragon005
closed
2 months ago
0
Bug: Coin detection fails il you reset the game without closing Bizhawk
#20
Thedragon005
closed
2 months ago
1
Changing some function signatures and a lot of small changes
#19
Exempt-Medic
closed
2 months ago
1
Bug: Gladiator Attack gives the player Sky Flyer for the level if they don't have it
#18
jeffreybardon
closed
2 months ago
0
Option: Shuffle Time Attacks
#17
jeffreybardon
opened
2 months ago
1
Core: Implement checks on Crumbling Castle/TV Tower bosses
#16
jeffreybardon
closed
1 week ago
6
Feature : Implement Filler items
#15
jeffreybardon
closed
2 months ago
4
Improvement: Find a way to send monkeys on catch instead of on room exit
#14
jeffreybardon
closed
1 month ago
4
Feature: Shuffle Time Net
#13
jeffreybardon
closed
1 week ago
3
Feature: Shuffle water net
#12
jeffreybardon
closed
4 days ago
4
Feature: Alternate goal unlock conditions
#11
jeffreybardon
opened
2 months ago
3
Feature: Implement Entrance Randomization (ER)
#10
Thedragon005
opened
2 months ago
3
Core: Implement Location/Item Groups
#9
jeffreybardon
closed
1 month ago
2
Bug: Specter's does not register sometimes/when not in goal
#8
Thedragon005
closed
2 months ago
3
Bug: 7-1 - Some Monkeys dont send/send wrong one
#7
Thedragon005
closed
2 months ago
4
Bug: Starting inventory ignored or not working
#6
Thedragon005
closed
2 months ago
2
Bug: Wabi Sabi Wall - last room monkeys did not send until re-entering the room
#5
Thedragon005
closed
2 months ago
2
Bug: Some coins did not send to AP server
#4
Thedragon005
closed
2 months ago
2
Tracking: Send seed options into slot_data
#3
Thedragon005
closed
2 months ago
2
Bug: Handler is used for other Bizhawk games
#2
Thedragon005
closed
2 months ago
3
Bug: Dying in Jake race rewards coins
#1
Thedragon005
closed
2 months ago
2