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[Burnout 2: Point of Impact](https://en.wikipedia.org/wiki/Burnout_2%3A_Point_of_Impact)
### Description
This is the PAL release of the Game #374
The Game is booting to the menu.
It doesnt …
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**Reported by manuelbi on 2014-12-06 22:34 UTC**
Regression with VRAM corruption: Karateka.
This game gives graphics corruption when emulating an MSX1.
I still need to double check on my real MSX. A…
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![learn](https://user-images.githubusercontent.com/2696404/34883308-3ad41150-f7f4-11e7-84f4-1485b04c7459.PNG)
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Another interesting experiment might
be to off-load the SB's direct DAC access
to covox. dosemu2 is very good at emulating
the DMA audio, but SB also has direct
DAC control. You can see that with
…
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AppleWin version : 1.30.17.0
OS version : Windows 10 22H2
Emulating : Apple IIe, Apple II+, Enhanced
The attached WOZ for Phantasie does not boot in AppleWin. It does boot in MAME (251, 262). …
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# Whitelist Request
- Name of the game to be whitelisted: Realms of the Haunting
- Steam AppID of the game: 292390
## System Information
- GPU: GTX 1080
- Driver/LLVM version: nvidia 396.54
- …
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# App summary
- App name: Asphalt: Injection
- App serial: PCSE00007
- App version: 1.00
# Vita3K summary
- Version: v0.1.2
- Build number: 2052c8ea64ef
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# Test environment summary
…
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emcc -v output
```
emcc (Emscripten gcc/clang-like replacement + linker emulating GNU ld) 3.1.65 (7f8a05dd4e37cbd7ffde6d624f91fd545f7b52e3)
clang version 20.0.0git (https:/github.com/llvm/llvm-pr…
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Currently my game engine requires multiple function outputs to correctly apply and blend between different materials. So far I have just done this my creating multiple functions for each output, and d…
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```
What steps will reproduce the problem?
1. Create a Lua script that hooks memory execution and prints register values
2. Open a Gameboy game
3. Open trace logger
4. Compare trace logger PC and A va…