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Hi there,
There seems to be an issue where the plugin I downloaded the 'ITwinForUnreal.zip' file (0.1.10 ver) and it does not like being inside of the game's plugins folder where i can add custom c…
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When trying to use this plugin with Portal 2 the plug fails to load and shows the following error message:
Unable to connect to the game engine, probably due to unupported engine interface vers…
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Problems:
- before the tournament, the erebos was reported to be mega fucked, this was because of a change to missiles being able to retarget after being ewared
- The SC Auto repair (our BAR impleme…
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This is below Error All Game Show me Please Fix this
Game name: (please, specify the game name)
Engine version: (specify engine version, if known)
Platform: (specify platform, if known)
E…
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Exception of type `System.InvalidOperationException`: Attempted to get trait from destroyed object (player 2 (not in world))
at OpenRA.TraitDictionary.CheckDestroyed(Actor actor) in D:\work\Projec…
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recently i let Sapling v1.1.2 play a 5m3s game with Patricia, the new 'super agressive' engine, also with NN .. at one moment in the game Sapling was clearly better (+3) but for almost 50 moves no pie…
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The game engine is the basic logic of the game, such as detecting a win or loss and validating player moves.
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Hi @whitetigle and @MangelMaxime! Let's start a new issue as the previous one went off-topic long ago ;)
I've a bit of experience with game engines in the past (before I learnt functional programming…
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**Describe the bug**
attempting to launch minecraft with spell engine and ryoamiclights crashes the game on startup
**To Reproduce**
Steps to reproduce the behavior:
1.install ryoamiclights and …
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`class VTransformSystem : public VSystem
{
public:
void OnStartup(VEntityManager& manager) override;
void OnExecute(VEntityManager& manager, const VSystemExecutionContext& context) overr…