-
Reinstalled MHRise and added reframework back along with mods. Doing so will crash the game on the "compiling shaders" screen. Removing framework causes the game to startup. Removing mods but keeping …
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…
-
Support-link can't be created when joining a mission in the half way.
Support-link can be created at the beginning of the mission.
-
Dear @iacobson , thanks for sharing the amazing Ecspanse lib! In case we want to create a server for each game session, in order to optimize the latency in case we have many game sessions simultaneous…
-
The client crashes when trying to create a LAN game.
I'm running on a fresh Xubuntu installation, no custom settings regarding firewalls or similar.
Is this a snap issue?
cncra2yr has the :networ…
-
### Main programming language
Assembly
### Tutorial title
Assembly : Writing a tiny x86 bootloader
### Tutorial URL
https://www.joe-bergeron.com/posts/Writing%20a%20Tiny%20x86%20Bootl…
-
### Type
Cosmetic
### Bug description
On [this map](https://osu.ppy.sh/beatmapsets/1621848#osu/3339598) the reverse arrow of 01:28:091 (1) - points normal to the slider body, instead of inwards. Sc…
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…
-
```
In AndroidGame.java you can no longer use
int frameBufferWidth = isLandscape ? 480 : 320;
int frameBufferHeight = isLandscape ? 320 : 480;
Bitmap frameBuffer = Bitmap.c…