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Hey all,
I've just tested on the Macbook Air m2 and got this error after running the examples that are using the version >130:
```bash
Found error while compiling vertex shader
ERROR: 0:1: '' …
ghost updated
9 months ago
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While running on macOS Big Sur I am unable to set the window position using the -x and -y flags.
Also the window is always floating on top. I'd prefer there to be an option to turn this off.
ghost updated
2 years ago
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Cant get it to run on my Pi4.
Tried both desktop and headless installs of raspiban. and running it from desktop terminal and from booting into command line and running there.
any ideas?
somet…
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# ComfyUI Error Report
## Error Details
- **Node Type:** glslViewer
- **Exception Type:** Exception
- **Exception Message:** libEGL.so not loaded
## Stack Trace
```
File "/workspace/ComfyUI/e…
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The transitions between artworks on the screen seem fine but with `DEBUG=*` I get the following errors on the console.
Tested on current master with Pi3B.
After website:
```
openframe:fram…
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It would be good to be able to use keyboard input to control shaders: a `uniform ivec2` with keycode and modifier state of last key pressed?
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Hi Patricio!
You think you can get the install to work for the Raspberry PI 5 as well?
I'd love to design a SlimShader MKII module that can handle "heavier" shaders!
Cheers!, Erik
(I'd be ha…
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I am getting this error on the last step from https://github.com/patriciogonzalezvivo/ada...
(I had cmake installed but not ugin scoop)
```
PS E:\ada\ada_example\build> cmake ..
-- Building for:…
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Is there any possibility to use WebGL 2.0?
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```
PS E:\ada\ada_example3d\build> cmake .. -DCMAKE_TOOLCHAIN_FILE=$EMSDK/upstream/emscripten/cmake/Modules/Platform/Emscripten.cmake
CMake Warning:
Ignoring extra path from command line:
"…