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patriciogonzalezvivo
/
glslCanvas
Simple tool to load GLSL shaders on HTML Canvas using WebGL
http://patriciogonzalezvivo.github.io/glslCanvas/
MIT License
1.99k
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183
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Fixed typo
#91
FelixSelter
opened
2 months ago
0
are `u_tex` working right with videos?
#90
konsumer
opened
2 months ago
3
Issue when calculating normals
#89
m4nuC
opened
7 months ago
0
WebGL warnings in Firefox
#88
raaaahman
opened
1 year ago
0
EIUNAB-3645/Impact : Work with Teams to get the YAML into Backstage.io for all projects
#87
impactyogi
opened
1 year ago
0
Load shader as a external file
#86
joaodafonseca
opened
1 year ago
1
Unable to import via es6 module
#85
moritzsalla
opened
1 year ago
0
Bump decode-uri-component from 0.2.0 to 0.2.2
#84
dependabot[bot]
opened
1 year ago
0
Rawgit no longer exists
#83
IsaacSchneeweis
opened
2 years ago
1
'mousemove' event listener never released
#82
blq
opened
2 years ago
0
In the browser html showing black color.
#81
eniac00
opened
2 years ago
0
u_mouse causing flashing in shader
#80
aaronzshey
closed
5 months ago
0
Load and render a single frame may fall into a blank
#79
o-tantk
opened
2 years ago
0
Add muted attribute + play call for videos to work
#78
tttimur
closed
2 years ago
0
211202
#77
karenluuuu3
closed
2 years ago
1
setMouse / Faulty mouse coordinates
#76
moritzsalla
opened
3 years ago
2
Multiple shader passes
#75
moritzsalla
opened
3 years ago
0
Is it possible to draw vertex data (i.e. gl.drawArrays)?
#74
hrbigelow
opened
3 years ago
0
Allow video update interval to be configured
#73
davedoesdev
opened
3 years ago
0
Set width and height before setFiltering is called
#72
davedoesdev
closed
2 years ago
0
Adding webgl2 support and other future releases.
#71
Larphoid
opened
3 years ago
0
GL Canvas Back to MediaStream results in black frames.
#70
ssshake
opened
3 years ago
0
Typo fixes in README.md
#69
ErnestoBorio
closed
2 years ago
0
Is it possible to force a lower framerate than 60?
#68
JL102
opened
3 years ago
2
setUniform not working
#67
RainCatalyst
opened
4 years ago
4
Unexplainable syntax error
#66
Mortec
closed
4 years ago
1
How to use glsl version 3.00
#65
smkplus
opened
4 years ago
1
webcam
#64
weepy
opened
4 years ago
0
Video feedback demo
#63
jamespantalones
opened
4 years ago
0
fix u_mouse and u_resolution
#62
edap
opened
4 years ago
0
Difference in handling textures in glslCanvas and glslViewer
#61
edap
opened
4 years ago
3
Problem with textures
#60
edap
closed
4 years ago
1
use backbuffer to render reaction-diffusion not working, any problem with my code?
#59
zemora
opened
5 years ago
0
Bump tar from 2.2.1 to 2.2.2
#58
dependabot[bot]
closed
5 years ago
0
Bump sshpk from 1.13.1 to 1.16.1
#57
dependabot[bot]
closed
5 years ago
0
Bump fstream from 1.0.11 to 1.0.12
#56
dependabot[bot]
closed
5 years ago
0
Bump lodash from 4.17.4 to 4.17.10
#55
dependabot[bot]
closed
5 years ago
0
Bump stringstream from 0.0.5 to 0.0.6
#54
dependabot[bot]
closed
5 years ago
0
Bump extend from 3.0.1 to 3.0.2
#53
dependabot[bot]
closed
5 years ago
0
Is glslCanvas still supported/maintained?
#52
digitaljohn
closed
5 years ago
2
cancelAnimationFrame
#51
digitaljohn
closed
5 years ago
1
destroy instance is incomplete?
#50
digitaljohn
closed
5 years ago
0
Wrongly unsupported WebGL message
#49
elmatou
closed
4 years ago
1
buffers Example is not working on Android Chrome
#48
arashAk
opened
5 years ago
0
Improve check for whether canvas is visible
#47
whydoubt
closed
2 years ago
1
Fragment Shader Include Support
#46
willstall
opened
5 years ago
1
reflect last changes in current build
#45
edap
closed
5 years ago
0
add fullscreen options
#44
edap
closed
5 years ago
2
show fps?
#43
getarobo
opened
5 years ago
0
Potential for #include support
#42
willstall
opened
5 years ago
1
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