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### Godot version
v4.2.beta2.official [f8818f85e], v4.1.2.stable.fedora [399c9dc39]
### System information
Fedora 40 (Rawhide) - OpenGL API 4.6 (Core Profile) Mesa 23.2.1 - Compatibility - Us…
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Your work Deep Chain HDRI: Reconstructing a High Dynamic Range Image from a Single Low Dynamic Range Image and Deep Recursive HDRI: Inverse Tone Mapping using Generative Adversarial Networks are both …
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Reference thread : http://www.hdrlabs.com/cgi-bin/forum/YaBB.pl?num=1298590495/0#0
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Is it possible to have the downloaded Asset Library organised into their corresponding HDRIs\Models\Textures folders?
I would like to use the HDRIs with other addons (such as Gaffer) or other externa…
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Idea from https://blender.stackexchange.com/questions/272209/batch-image-library-to-asset-browser
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We've been using ubuntu 16 without issue for a while, following the instructions, including installing from:
```
add-apt-repository -y ppa:cran/imagemagick
```
however due to some other scient…
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hi, thanks for your fancy work!
I am now trying to put the testset on my own
I download the testset as you say in 4kmedia.org
For HDR video:
1. extract frames from the 4k video: `ffmpeg -i…
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Hey first of all awesome work and thanks for providing the tool. I noticed that in the one file rotatated row layout (second option) the preview image correctly states the order of the faces +x -x +y …
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### Godot version
3.3.3.stable, 3.3.2.stable
### System information
Linux Manjaro 21.1.0, Android 10(Xiaomi Redmi 8, arm64-v8a, OpenGL 3.0.2, confirmed to occur on other phones as well), using GLES…
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Compilation fails with imagemagick 7.
```
gcc -O2 -Wall -D_GNU_SOURCE -D_DEFAULT_SOURCE -fopenmp -DMAGICKCORE_HDRI_ENABLE=1 -DMAGICKCORE_QUANTUM_DEPTH=16 -fopenmp -DMAGICKCORE_HDRI_ENABLE=1 -DMAGI…
XenGi updated
3 years ago