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A few modifications for the hero:
1-update both logos to svg so they have higher quality. (I was not able ton do myself- I dont see this in the menu and going forward I need to have access to updat…
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### Detailed Description
The Enter Behaviour in `code/planning/src/behavior_agent/behaviours/overtake.py` expects receiving the overtake success states `1` or `0` from the `/paf/hero/overtake_success…
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### Title
## Create Hero Section for ML4E Homepage
### Enhancement Aim
Design and implement a visually engaging hero section for the homepage of the ML4E website. The hero section should serve as a…
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Thank you for this great app, it's incredibly easy to use. One issue I'm having is when I go to an angular ASP.NET app website that normally works in a regular browser and other browser automation too…
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### Description
A specific hero challenge requires visage to debuff enemy with solar crest/ medallion of courage. This mechanic does not exist anymore
### Example Match ID (and possibly Timestamp)
…
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**Describe the bug**
Hero has wrong animation when army successfully hits enemy and inflicts damage
**Game logs**
Not seeing relevant log regarding hero animation.
**To Reproduce**
Steps to …
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**Current Behavior**
When viewing profile's rankings for heros, percentile differs, when viewing from mobile, than what it should be.
**Expected behavior/code**
Expect to see same rank/percentil…
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I have made an Refactor [Bandwidth hero](https://github.com/Yonle/bandwidth-hero-proxy) with fastifyjs setup and made many changes. Could you please comment on this codes?
If you have any better …
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alternative scaling
Maintain Tough/Ranged Res
Add vorpal damage at 56 value at restored, Scaling to 60 at ascended
Personal Trailblazing (exceptional footwork)
Grit and restored Scaling (khald…