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### 1. Current Behavior
#### 1.1. Description
Currently the range of spreading Torment appears too far or the range of clearing Countdown too small- it is extremely difficult to clear Countdown wi…
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In the physics example, there are three floor instances. One flat and full size, one slim and flat, and the other one slim and angled.
I edited the physics hitbox of the floor object to make it one …
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**What is the bug?**
Eternatus's hitbox is incredibly broken
**What are the steps to reproduce the bug?**
N/A
**What version of Pixelmon and Forge are you on?**
8.6.1 Beta 3, Forge NA
**Pl…
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Sometimes the dropped nades cannot be picked up until they are moved (i.e. by shooting), seems to be some kind of hitbox issue? perhaps some physics property needs to be set properly?
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You can attack Ouru with spells (range) without getting any damage. He simply is not able to attack you because the hitbox is not correct. Already saw some players doing the boss without a tank, since…
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### Is there an existing issue for this?
- [x] I did not find any existing issues.
### Current Behavior
Crashed after world has loaded about 5 seconds after assuming control of player. Report here …
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Self explanatory. The `Scaling` option is visible, only just not editable in the animation window. This suggestion would allow the scaling variable to be edited during a frame of an animation. Prefera…
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closed by error :D
thaaks about 14 hours ago | link | edit | delete
This implies that the hitbox is no longer just a set of coordinates and width/height but it should instead be converted into a Rec…