-
This is a placeholder GitHub item containing links to ongoing Blur Busters involvements in WCG/HDR standards threads. HDR in browsers is still bleeding edge (tester at [beta.testufo.com](https://beta…
-
This code breaks tests: https://github.com/servo/servo/blob/main/tests/wpt/tests/html/canvas/element/manual/imagebitmap/common.sub.js#L56-L78. We get an error from gstreamer that looks like this:
```…
-
We can add an on-screen joystick.
Better yet, we can add two!
E.g: https://gist.github.com/yuripourre/8de0c8c7d86e5e4881103fbe7747f121
-
The image fails to load on the OpenSeadragon demo site (https://openseadragon.github.io/) on my mobile device, though it works on others.
Environment:
- Device: [Galaxy M33 G]
- OS: [ Android ver…
-
When using HTML elements, the canvas border only works for 3d object not the HTML elements.
Below I'm sharing my code to reproduce the same problem
[Check the Screenshot of the problem](https://p…
-
Hello Rafael @radykal
The canvas looks blurred, especially on text layers.
I tried switching back to the parameters, but none of my changes were successful.
Here's the preview url: https://s…
-
We should drop our current code and work with Canvas. It is way easier to display units and other sprites onscreen.
- https://www.w3schools.com/graphics/canvas_intro.asp
- https://www.w3schools.co…
-
The [Color on the Web CG](https://www.w3.org/community/colorweb/) would very much appreciate your feedback on the following strawman, which motivates and proposes baseline modifications to the HTML Ca…
-
I assume that is the problem, but it is too easy to select HTML items on the canvas when rapidly clicking.
-
## Issue or Feature
node-canvas renders SVGs with small dimensions very pixelated while browsers (Tested with Chrome and Firefox) do not care about the SVG size and renders a high quality i…