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Device:
Emulator LDPlayer Android 7.1 64-bit
Command
frida -H 127.0.0.1 -l dist/agent.js --realm=emulated
so, i can get libil2cpp.so address, but i cant dump game
Il2Cpp.dump() dont working…
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I have this classes:
```
// Assembly-CSharp
class Game.Core.DatabaseSystem.DataSheet.DataRecord : System.Object, Game.Core.DatabaseSystem.IRecord
{
System.String k__BackingField; // 0x10
…
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Hi!
I have managed to receive very positive results in queries when testing on windows, android and mac.
But now I'm testing it on an iPad and I can not get it to recognize any query.
Could i…
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When loaded through [MelonLoader Windows 64bit repo](https://discord.com/channels/663449315876012052/733305093264375849/1278983437201440781) and targeting the
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### What happened?
Loading plug-ins fail due to Mono.Cecil.AssemblyResolutionException: 'Failed to resolve assembly: 'BepInEx.IL2CPP, Version=6.0.0.0, Culture=neutral, PublicKeyToken=null'' as the as…
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> ExecutionEngineException: Attempting to call method 'InvokableCallback`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.Boolean, mscorlib, Versi…
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It's possible to build Linux IL2CPP on a Windows version of Unity, which would save me from having to buy another machine!
I believe this is also possible from a Mac version of Unity.
Currently …
wilg updated
3 months ago
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### What happened?
I'm not super familiar with unity nor with Bep but I have a suspicion the newest update for Disney Dreamlight Valley had some sort of updated unity version in there causing a new i…
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Hello! New Unity 6 using Gradle 9, so we have compilation errors:
```
Script '...\IL2CPP\Gradle\launcher\hmsLauncherTemplate.gradle' line: 1
* What went wrong:
A problem occurred evaluating sc…
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### Are you on the latest version of AssetRipper?
Yes, I'm on the latest release of AssetRipper.
### Which release are you using?
Windows x64
### Which game did this occur on?
SeaOram…