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The 4xHDcube Plus Image File Iterator (PS2).chn file supplied with Ko-Fi subscription does not properly scale the alpha channel for PS2 textures after splitting and before merging. According to the [P…
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I understand the DRS system in FF XVI works by reducing the rendering resolution until the target frame rate set in the options is reached. Then the selected upscaling method (DLSS, FSR or XESS) is us…
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### Please confirm the following.
- [X] I checked the [existing issues](https://github.com/modrinth/code/issues) for duplicate problems
- [X] I have tried resolving the issue using the [support porta…
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### Checklist
- [ ] The issue exists after disabling all extensions
- [X] The issue exists on a clean installation of webui
- [ ] The issue is caused by an extension, but I believe it is caused b…
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Let's say I /image/2/2048/1500/image.. but I have a 1920x1080 image.
Disable upscaling bails out, but I think we should still respect the 2048:1500 ratio without upscaling... what do everybody think…
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Hello
I am wondering if i can feed two concatenated images instead of one into your model, with size of 256*1024.
is it possible to changes the input channel from 3 to 6?
waiting for your re…
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I'm getting some nice results from the workflow, but sometimes florence doesn’t pick up what's happening in a tile properly and the upscaled image has errors because of it's prompt. What I'd like to b…
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```
If a width or height parameter is provided which is larger than the image size,
the image is scaled up. Most images will look terrible when scaled up, so I
would very much appreciate an option t…
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```
If a width or height parameter is provided which is larger than the image size,
the image is scaled up. Most images will look terrible when scaled up, so I
would very much appreciate an option t…
-
```
If a width or height parameter is provided which is larger than the image size,
the image is scaled up. Most images will look terrible when scaled up, so I
would very much appreciate an option t…