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When filing bugs in games, the first reply is inevitably "did you test in upstream". However people filing bugs that use BizHawk may have no idea what this means. Therefore, an approved set of links t…
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**Description**
Some cores - e.g. Stella, Virtual Jaguar - do not allow all buttons to be mapped, due to missing / incomplete keypad controller support.
The Jaguar gamepad had a built-in keypad. R…
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**Console Configuration:** Nintedo DS Lite with Gameboy Macro Mod and r4sdhc. Gameboy Macro Setting enabled
**TWiLight Menu++ Version:** v23.2.0
**TWiLight Menu++ Theme:** DSI
### Expected behavi…
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Can you add these built-in keyboards? choose one from the built-in keyboards and the installed IMEs. They are written in XML instead of PNG files to prevent the game screen from being obscured.
Yes, …
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Something that I'll probably get to tomorrow, or maybe logical tomorrow if tomorrow doesn't end up being a day.
This is gonna be required for #69 to happen, if I plan what I think I'm planning.
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# Overview
Adding support for this card has already been brought up in https://github.com/dosbox-staging/dosbox-staging/issues/1843
The Covox Sound Master is an internal 8-bit ISA sound card. …
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This is a great little tool. Thank you very much. I have been using it to convert homebrew titles to the .intv format. It is easy to use, and the code is easy to understand, even for someone like myse…
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Hello.
First of all, I want to thank you for your amazing launcher app. It a pure gem to manage and launch games without going to retroarch or adrenaline.
I would like to point out some things:
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### Description
Booting, but does not responds to input.
```
Please reconnect the controller.
```
### Dumps
[Xbe.txt](https://github.com/Cxbx-Reloaded/game-compatibility/fil…
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Due to the direct interface with the controller that bypasses the standard control mappings, while retroarch can handle the core acceptably (though can't really remap), other libretro implementation s…