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Есть ли какой-то простой способ добавить к SDK функцию для внутриигровых покупок?
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### Tested versions
- Reproducible in v4.3.dev3.official [36e943b6b]
- No such problems in 4.2 [stable]
### System information
MacOS Ventura 13.5.2 (22G91), Chrome 121.0.6167.160 (arm64)
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### Use case
I'm looking to understand how to use the @import directive added here: https://github.com/apollographql/apollo-ios-dev/pull/245
But it's unclear to me.
What i'm hoping to do is ha…
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Very nice addon!
Would it be possible to create native dialogs for web export?
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Let's say I'm using the web build, and I want to import or export something.
I get this:
![image](https://github.com/MewPurPur/GodSVG/assets/74610266/066bf0b9-239f-4d8b-ac33-b1e029da9bc7)
At first …
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### Godot version
v4.0.beta5.official [89a33d28f]
### System information
NA
### Issue description
Hi,
SharedArrayBuffer & Cross Origin Isolation in the HTML5 build is not widely implemented.
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ghost updated
6 months ago
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### Tested versions
- Reproducible in Godot_v4.3-beta1_linux.x86_64
### System information
Godot v4.3.beta1 - Pop!_OS 22.04 LTS - X11 - Vulkan (Forward+) - dedicated AMD Radeon RX 6750 XT (…
crei0 updated
5 months ago
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### Godot version
v4.2.dev6.mono.official [57a6813bb]
### System information
Windows 11
### Issue description
I simply tried to **open a v4.1.2 project in v4.2.dev6**. It's a purely C# project, a…
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### Summary
I am currently on Apollo 1.3.1(iOS) and i am unable to generate the GraphQL files for the reason bellow.
ApolloCodegenLib/JavaScriptBridge.swift:343: Precondition failed: Expected J…
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### Question
I am working on migrating an Apollo setup from `0.48.0` to `1.0.0`
I have setup a config file that reads as follows
`
{
"schemaName": "GraphQLSchema",
"input": {
"oper…