-
Kart repos are actually Git repos, which of course are version-controlled folder hierarchies of files. All of these files are hidden away inside the Git Object Database, which is in `.kart/objects` bu…
-
migrated from #93.
- sno resolve should accept arbitrary resolutions to conflicts, not just one of the pre-existing versions - in review at https://github.com/koordinates/sno/pull/101
There is a…
-
**Author: johannesr1**
I always have trouble when my kart looses contact to ground.
Once the contact to ground is lost it can take quite some time until the kart is landing - much longer than expect…
-
**Author: rubberduck7**
If 2 or more karts in addons use the same filename for the icon (for example icon.png), all karts take the same icon in the race
(in kart-selection screen you always see the …
-
**Author: marclennart**
Before the race starts, some karts flicker. For example in the track Alpine-2. It's not very bad, but it's better if you fix the bug. Thanks!
Migrated-From: https://sourcefor…
-
**Author: auria**
Adiumy uses 0-255 format, but Tux uses 0-1 format. And alternative-tux, which was exported with the latest exporter, shows up as black in-game but should be red
Migrated-From: http…
-
As the title says, the romhack [**Mario Kart R Advance 2.0**](https://www.romhacking.net/hacks/8150/) (romhack of Mario Kart Super Circuit) **doesn't work on Interpreter core**, including all platform…
-
See e.g. Tux's tailpipes and engine. I actually had to reduce their metallic value from 100% to make them not be too dark. I suspect the kart selection screen has a black "skybox" that is reflected …
-
Add the time trial feature for the karting track.
Requires:
* Blender model for scoreboard.
* Lap logic in the code using the Area.js script for lap start and end detection.
* Speed changes for …
-
Currently, all files selected to import are converted to a gpkg before importing. However, Kart also support shapefiles as a valid import format, so there is no need to convert them