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This makes it difficult or impossible to trigger on mobile even with button support.
![image](https://github.com/FujoWebDev/fujocoded/assets/73132777/2594767e-f3bb-4fea-8fcb-ad3a52968d0a)
The best s…
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### Actual behaviour
1. Attempt to "Export to YGOPRODECK" for https://www.db.yugioh-card.com/yugiohdb/member_deck.action?ope=1&wname=MemberDeck&ytkn=6b30f387b69c2524e84ae5f0a9e5366fb113aa88ba5d39de04…
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Skill having officialy been revealed using a Konami Blog post, I'm curious If and how it will be managed in Ygopro?
New card type? New zone?
sources:
https://yugiohblog.konami.com/articles/?p=89…
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not sure what the konami code will do tho
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(1st insident encounter)
loading hardware from C:\Users\JerryRAT\Documents\Arduino\hardware: loading package arduino-konami-spoof-master: invalid version dir C:\Users\JerryRAT\Documents\Arduino\hardw…
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### MAME version
0.251 8df400b6b9d05fc12644e2314bceb86aaf5792ce
### System information
Fedora 36, x86-64, 16GB RAM, RTX 2080Ti, nvidia proprietary driver 525.60.11
Built with all symbols for deb…
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Single, not shared implementations are found in:
1. finalizr.cpp
2. ironhors.cpp
3. ddribble.cpp
4. jackal.cpp
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The OPL3 core has 8 hardcoded waveforms in ROM. It would be great if a small improvement could be done to this core: to allow the programmer to rewrite the waveforms with new ones at any given time, j…
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Expected behaviour (from snes9X emulator):
After the Konami jingle a voiceline saying "Konami"
Intro is playing normally.
Seen behavious on MiSTer:
Voiceline is missing
Intro blacks out for a m…
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The K054539, used as the main sound chip in X-Men, Xexex, and a bunch of other Konami arcade games, including the Konami GX line, has no internal schematics or die shot publicly available. In addition…